Monday, September 29, 2008

Isadora: Body and Technology




I am currently working on a presentation on Isadora I am tentatively titling: "Technology and The Body." I will be presenting at Fort Lewis College this week for a "Interactive Media" class in their communications Dept.

The above image is of a very quickly thrown together Isadora patch which creates a 'target' and a 'pointer'. The 'target' moves around the screen randomly and a 'pointer.' When the two elements meet the 'target' explodes. I am trying to identify an easy and quick to build patch that highlights Isadora's capabilities, is fairly easy to reproduce by someone who understand the basics of the software, AND gives an example of using an interaction method that can directly correlate to using Isadora with the body.

(If you look closely you'll notice that the above image is set to use a mouse as input. I have subsequently upgraded this patch to take visual input and recognize a hand held laser which in turn controls the 'pointer'. I also addressed an issue with the implementation/accuracy of the boundary detection of the two elements.)

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